Whoopie), strngthrows (not very powerful), +1HP (it was buggy before. Don't bother with "lethalcharge".ĬRAP HACKS THAT YOU SHOULDN'T TAKE: +bullets (unless the other option is worse), defbul (you get hit more often than you deflect them), piercing (too situational), lethalcharge (easier to kill them), strongp (saves ONE punch. Here, use "fastmove", "berzerk", "rndmle", "ironfst" and "chaincrg". Remember you can use charge to get away from an exploding mushroom guy as easily as it can bring you to one. Just get the katana back in your hand.įor DOG (charge): Cooldown on charge is short, so use it liberally. Don't try to get fancy with killing guys on recalls unless it is super safe. Take "hidshurkn" for a backup if you have to throw your katana between recall cooldowns. Grab "flwrecall", "berzerk", and "wpnmstr" if you can. Ignore the NINJA-specific hack "piercing". Don't be afraid to throw the katana a lot. If its anything other then a pistol, kill the one on the left first then kill the other one with an AR. Grab "perfswitch" and "ultraswitch" for god mode.įor NINJA (recall): Obviously, taking advantage of the katana (one of the best weapons in the game) is what you are going for. Most of the time its a guy with a pistol but he can also have a shotgun or an AR. Outside of hotswitch, I play ADDICT and CLIENT about the same. ADDICT is my go-to core for harder levels. If you (for example) start down a gun-centric build for Ninja, it's okay to build on the guns and use recall in rare conditions.įor CLIENT (endurance): Gunner builds (quickshot, ricochet, rndgun) work great as do Zerker builds (berzerk, rndmle, telstreak, wpnmstr)įor ADDICT (hotswitch): Hotswitch is a great get-out-of-eating-a-bullet-free card. Sometimes you don't get hacks that aren't specific for your core. This one is obvious, but pick hacks that synergize with not only your core but also your other hacks. If you are NOT down any hearts and a boss shows up, avoid the boss and attack the regulars.ĥ. If you are down 1 (or 2) hearts and a boss shows up, only attack the boss. This is a great way to move as it gives you great control without speeding up the action too much.ģ. When you do have to move, always jump and hold down the spacebar. Stand still and do a quick 360 after every kill to see where the enemies are, then plan your attack.Ģ. The easiest and fastest way to lose is to move too much. Hotswitching with a Cyborg will NOT keep it's weapon, even if you have perfswitch.hack or ultraswitch.hack, and the weapon will be immediately thrown and shatter mid-air, uncapable of hurting an enemy.1.Hotswitching with a Spike Guy will make a small barrage of bullets come out of you, those won't hurt you, but they will hurt enemies.If you want to hotswitch with an armed enemy without losing it's weapon, throw a non-lethal object at it hotswitch and pick up the weapon mid-air. SUPERHOT Achievements Hercules achievement SUPERHOT 5,732 1,000 25 3.92 244,493 2,134 (1) 20-25h 244,493 gamers are tracking their SUPERHOT achievements.While the percentage of the upload goes up, the box begins to fill with ones and zeros. When the player HOTSWITCHES into the core, they are met with a screen reading uploading with an ascii picture of a brain next to a box. This weapon will have full ammo when picked up, allowing hotswitching to be used as an ammo refill. The player loads into a level with computer consoles surrounding a red pyramid (or the core) in the middle, a message reading TAKE THE CORE flashes onscreen. The first couple of phases weren't too bad, but I definitely had to retry the last phase many times. When hotswitching, the player's previous body will drop its weapon. The difficulty sort of ramps up in the last room.Hotswitching can also be used against the player by The Addict. ultraswitch.hack to hotswitch between multiple enemies in quick succession, keeping any weapons as well. B and b near east midlands airport, Chilli challenge maths year 3.Two hacks improve the utility of hotswitching: The player can hotswitch only when using re. If you never hotswitch, you can kill 3 of the 4 enemies. However, the game remains in slow motion until you hotswitch. You do hit the ledge but if you keep moving forward you will climb back in. It is available from the beginning in the GHOST and HOTSWITCH challenges, and in all ENDLESS mode stages. It is possible to get back in the building by moving forward because the game is in slow motion. The Player gains the ability to hotswitch on level 25FALL. Hitting an enemy with a thrown weapon before switching will allow you to circumvent this limitation and grab the dropped weapon out of the air. If the target is holding a weapon, it will be thrown upon hotswitching, thus rendering the player unarmed. Hotswitching can be used as an escape ability or an offensive ability. It is the ability to leave one body and enter another, swapping bodies with an enemy. Hotswitch is a powerful gameplay mechanic in SUPERHOT and SUPERHOT: MIND CONTROL DELETE.
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